Waterbear (Tardigrade) Handpuppet Avatar
A Mixed Reality (MR) experiment merging virtual and real spaces. This avatar features animated bones, physics, and emission-animated textures created with Poiyomi shaders in Unity. Recorded simultaneously in VRChat and my studio using OBS, it showcases the creative possibilities of MR in a dynamic and engaging way!
Behind-the-scenes, creative process:
– VR Sculpting in Adobe Medium (Oculus Rift)
– Texturing in Adobe Substance Painter
– Rigging and Animation in 3dsMax
– Unity setup with Poiyomi shader and VRC PhysBone script